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CubeLord

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Devlog

  • Project Update
    March 02, 2021 by Savannah Edwards
    Cubelord is making great progress, with many new models and sprites added to the game. We have implemented the God mode and have focused on fixing small bugs in the prototype. We still need to work on... Continue reading
  • Exploration 04: Alternative play
    February 12, 2021 by Savannah Edwards
    In this project, we will explore the Unity Engine along with asymmetrical game balancing. I hope that by the end of this game we create a game that incorporates asymmetrical balance in a way that is f... Continue reading
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